How Goblin Master is created with the 9th AI Game Engine

Visual Assets Generated with AI

Almost everything you see in Goblin Master—from characters to background environments—was created using the 9th AI Game Engine.

🎨 This includes game art, character designs, UI elements, collectible cards, and map visuals, all generated through AI prompts and reference inputs. ✨ Even animations for characters and interactive objects were produced using AI, without the need for manual rigging or traditional animation workflows.

By leveraging AI, we eliminated the need for time-consuming asset pipelines, allowing our development team to focus on art direction, style consistency, and gameplay integration. The engine handled some of the most resource-intensive tasks, significantly reducing production time and accelerating iteration.

💡 Beyond visual assets, the AI engine is also capable of generating:

  • Game world settings and lore
  • Background stories for characters and campaigns
  • Narrative-driven content and in-game copy
  • Music and soundscapes, including background tracks and sound effects

While these additional storytelling and audio tools weren’t heavily used in Goblin Master, they are readily available on the 9th platform—allowing future creators to build richer, more immersive game worlds with AI-generated content across all dimensions of design.

Depth of Gameplay with Modular Templates

While Goblin Master is rooted in a Monopoly-style casual game, the final product goes far beyond a simple board game experience.

🧩 We started with the Monopoly Go template—one of several modular game templates developed from our team’s extensive background in game research and design. These templates serve as foundational building blocks, offering core mechanics that are ready to go. In this case, the Monopoly Go template provided:

  • Game map structure and visual layout
  • Dice roll mechanics and character movement
  • Event triggers tied to map tiles (e.g., landing on a specific box)
  • Turn-based progression

From this solid base, we extended the experience with multiple custom game modules that introduced depth and variety, including:

  • Card collection mechanics for strategic progression
  • PvP battle and dungeon modes for added competitiveness and reward
  • Mining and resource systems for in-game economy and rewards

🏗 To support a fully commercial-ready product, we also implemented critical service layers:

  • Account systems, inventory management, marketplaces, and top-up features
  • Live campaign systems and artist collaboration maps
  • A modular game logic architecture that supports easy future expansion (e.g., new features, seasonal events, or mechanics)

This structure allowed us to build not just a playable demo, but a complete, service-ready game—scalable, adaptable, and deeply engaging. All powered through the modular design of the 9th platform.

Game Logic Development with Prompts

One of the most powerful aspects of developing Goblin Master on the 9th platform was how intuitive game logic editing became—all thanks to our natural language-driven prompt system.

✍️ Rather than writing code manually, we used plain language prompts to generate and adjust game logic. This allowed our design changes to stay closely connected to gameplay goals, making every adjustment directly impactful on player experience.

⚙️ Examples of prompt-driven logic updates include:

  • Adjusting dice rewards and bonus multipliers
  • Modifying combat rules in PvP and dungeon scenarios
  • Dynamically tuning drop rates for event campaigns and collectibles

This approach helped us streamline gameplay balancing, reduce turnaround time, and improve design precision—all while keeping development agile and creator-friendly.

What We Achieved

🚀 30% Reduction in Development Time With the help of the 9th AI Game Engine, we shortened Goblin Master’s production timeline by at least 30%—all while maintaining a high level of polish. But it’s not just about saving time—it’s about what that extra time enabled:

  • More playtesting and balancing
  • More room to experiment with game logic
  • More iterations to optimize the player experience

The result? A sharper, more engaging game—built faster, refined better.

📈 Top 10 Games in the Kaia Ecosystem Goblin Master ranked in the Top 10 games on the Kaia chain, providing clear proof that an AI-generated game can compete on equal footing with traditionally developed titles. This isn’t about players choosing between AI-made or hand-coded—they care about the experience. And Goblin Master shows that, with AI, we can deliver the same player engagement and commercial performance — at a fraction of the time and cost.

Goblin Master proves that with 9th’s AI Game Engine, you’re not just generating parts of a game—you’re building the entire product. From concept to launch, this internal project is a testament to how AI can fundamentally reshape the way games are created, scaled, and enjoyed.

If you’re ready to co-create your own game experience, we’re here to help—just like we did with Goblin Master.

Let’s build together. 🚀